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Tyler Cooper
Animator
Summary
Highly skilled and experienced Animator with a proven track record of developing and animating complex 3D character rigs using Maya and MotionBuilder. Expertise in creating lifelike facial animations using advanced facial capture techniques such as motion capture and blend shapes. Proficient in designing and implementing custom shaders and materials in Unity to enhance character visuals and create immersive environments. Strong understanding of keyframing, motion paths, and inverse kinematics to animate characters and props accurately and expressively. Excellent collaboration skills with directors, designers, and programmers to ensure the animation aligns with the overall vision and gameplay. Proven ability to create high-quality character and environment assets using industry-standard software such as Maya, Zbrush, and Substance Painter. Demonstrated experience in developing storyboards and animatics to visualize animation concepts and communicate ideas effectively. Expertise in utilizing motion capture data to create realistic and believable character animations for video games, films, and television.
Education
Bachelor’s Degree in Animation
February 2017
Skills
- 3D Animation
- 2D Animation
- Motion Graphics
- Character Design
- Storyboarding
- Rigging
Work Experience
Animator
- Collaborated with directors, designers, and programmers to ensure the animation aligned with the overall vision and gameplay.
- Created highquality character and environment assets using industrystandard software such as Maya, Zbrush, and Substance Painter.
- Developed storyboards and animatics to visualize animation concepts and communicate ideas effectively.
- Utilized motion capture data to create realistic and believable character animations for video games, films, and television.
Animator
- Developed and animated complex 3D character rigs using Maya and MotionBuilder, ensuring seamless movement and realistic performances.
- Created lifelike facial animations using advanced facial capture techniques, such as motion capture and blend shapes.
- Designed and implemented custom shaders and materials in Unity to enhance character visuals and create immersive environments.
- Utilized keyframing, motion paths, and inverse kinematics to animate characters and props accurately and expressively.
Accomplishments
- Created highquality 3D animated models for feature films, television shows, and video games
- Developed and implemented new animation techniques to improve the realism and fluidity of character movements
- Collaborated with other artists to bring ideas and concepts to life
- Met and exceeded deadlines without compromising on quality
- Worked independently and as part of a team to achieve project goals
Awards
- Academy Award for Best Animated Feature Film
- Golden Globe Award for Best Animated Feature Film
- Annie Award for Best Animated Feature Film
- Cannes Film Festival Palme dOr for Best Animated Feature Film
Certificates
- Certified Unreal Engine Animator
- Maya Certified Professional
- Adobe Certified Expert in After Effects
- Certified Motion Capture Technician
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How To Write Resume For Animator
Highlight your skills and experience in 3D animation.
Use specific examples to demonstrate your proficiency in Maya, MotionBuilder, and other relevant software.Show off your creativity.
Include samples of your work in your portfolio, and be sure to highlight your ability to create unique and engaging characters and animations.Tailor your resume to the job you’re applying for.
Make sure to highlight the skills and experience that are most relevant to the position you’re seeking.Proofread your resume carefully.
Make sure there are no errors in grammar or spelling.Get feedback from others.
Ask a friend, family member, or career counselor to review your resume and provide feedback.
Essential Experience Highlights for a Strong Animator Resume
- Develop and animate complex 3D character rigs using Maya and MotionBuilder, ensuring seamless movement and realistic performances.
- Create lifelike facial animations using advanced facial capture techniques, such as motion capture and blend shapes.
- Design and implement custom shaders and materials in Unity to enhance character visuals and create immersive environments.
- Utilize keyframing, motion paths, and inverse kinematics to animate characters and props accurately and expressively.
- Collaborate with directors, designers, and programmers to ensure the animation aligns with the overall vision and gameplay.
- Create high-quality character and environment assets using industry-standard software such as Maya, Zbrush, and Substance Painter.
- Develop storyboards and animatics to visualize animation concepts and communicate ideas effectively.
- Utilize motion capture data to create realistic and believable character animations for video games, films, and television.
Frequently Asked Questions (FAQ’s) For Animator
What is an Animator?
An Animator is a creative professional who creates moving images using a variety of techniques, including hand-drawn animation, computer-generated animation, and stop-motion animation.
What are the different types of animation?
There are many different types of animation, including hand-drawn animation, computer-generated animation, stop-motion animation, and motion graphics.
What are the qualifications to become an Animator?
Most Animators have a bachelor’s degree in animation or a related field, such as graphic design or computer science. Some Animators also have experience in fine arts or performing arts.
What are the job prospects for Animators?
The job outlook for Animators is expected to grow faster than average in the coming years, due to the increasing demand for animated content in film, television, and video games.
What are the key skills for Animators?
The key skills for Animators include creativity, technical proficiency, and communication skills.
What are the different types of animation software?
There are many different types of animation software, including Maya, MotionBuilder, and Adobe After Effects.