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Brock Garcia
Game Designer/Creative Director
Summary
Highly accomplished and results-oriented Game Designer/Creative Director with over 10 years of experience in the gaming industry. Expertise in game design, level design, storytelling, prototyping, scripting, and user experience design. Proven ability to lead and motivate teams to create critically acclaimed and commercially successful games.
Led a team of designers and artists to create a AAA open-world action-adventure game with a dedicated fan base of over 1 million players. Designed and implemented core gameplay mechanics for a competitive multiplayer first-person shooter that reached over 100,000 concurrent players. Developed a proprietary game engine that enabled the creation of highly detailed and immersive virtual environments. Oversaw the development of a successful mobile game that generated over $10 million in revenue. Conducted extensive user experience testing to gather feedback and iterate on game design. Collaborated with narrative writers to create engaging and immersive storylines for games. Managed a budget of over $1 million for a high-profile game development project.
Education
Master of Fine Arts in Game Design
March 2016
Skills
- Level Design
- Game Engine Proficiency
- Storytelling
- Prototyping
- Scripting
- User Experience Design
Work Experience
Game Designer/Creative Director
- Oversaw the development of a successful mobile game that generated over $10 million in revenue.
- Conducted extensive user experience testing to gather feedback and iterate on game design.
- Collaborated with narrative writers to create engaging and immersive storylines for games.
- Managed a budget of over $1 million for a highprofile game development project.
Game Designer/Creative Director
- Led a team of designers and artists to create a AAA openworld actionadventure game with a dedicated fan base of over 1 million players.
- Designed and implemented core gameplay mechanics for a competitive multiplayer firstperson shooter that reached over 100,000 concurrent players.
- Developed a proprietary game engine that enabled the creation of highly detailed and immersive virtual environments.
- Utilized industrystandard software such as Maya, 3ds Max, and Unity to create character models, animations, and game levels.
Accomplishments
- Led a team of 20+ designers and artists to create a AAA blockbuster title that sold over 10 million copies worldwide
- Developed and implemented a new game engine that significantly improved the performance and graphics of the game
- Created a new game mechanic that was praised by critics and players alike and became a defining feature of the game
- Designed and implemented a new level editor that made it easier for modders to create and share new content
- Managed a budget of over $1 million and successfully completed the project on time and within budget
Awards
- Game Developers Choice Award for Best Narrative Design
- BAFTA Games Award for Best Game Design
- The Game Awards for Game of the Year
- Golden Joystick Award for Ultimate Game of the Year
Certificates
- Certified Scrum Master (CSM)
- Certified Game Designer (CGD)
- Certified Game Developer (CGD)
- Unity Certified Developer (UCD)
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How To Write Resume For Game Designer/Creative Director
- Highlight your passion for games and your deep understanding of game design principles.
- Showcase your ability to lead and motivate teams, and your experience managing projects from concept to release.
- Provide specific examples of your work, such as games you have designed or levels you have created.
- Tailor your resume to each job you apply for, highlighting the skills and experience that are most relevant to the position.
Essential Experience Highlights for a Strong Game Designer/Creative Director Resume
- Lead and motivate teams of designers and artists to create innovative and engaging games.
- Design and implement core gameplay mechanics, level design, and user experience for a variety of game genres.
- Collaborate with narrative writers to create compelling and immersive storylines.
- Prototype and test new game concepts to ensure they meet design goals.
- Oversee the development of games from concept to release, managing budgets and timelines.
- Conduct user experience testing to gather feedback and iterate on game design.
- Stay up-to-date on the latest game development trends and technologies.
Frequently Asked Questions (FAQ’s) For Game Designer/Creative Director
What are the key skills and experience required to be a successful Game Designer/Creative Director?
The key skills and experience required to be a successful Game Designer/Creative Director include game design, level design, storytelling, prototyping, scripting, user experience design, and team leadership.
What is the educational background required to become a Game Designer/Creative Director?
The educational background required to become a Game Designer/Creative Director typically includes a Bachelor’s or Master’s degree in Game Design, Computer Science, or a related field.
What are the career prospects for Game Designers/Creative Directors?
The career prospects for Game Designers/Creative Directors are excellent, with the industry expected to grow significantly in the coming years. Game Designers/Creative Directors can work for game development studios, publishers, or independent development teams.
What are the challenges of being a Game Designer/Creative Director?
The challenges of being a Game Designer/Creative Director include the need to stay up-to-date on the latest game development trends and technologies, the need to manage large teams and projects, and the need to balance creative vision with commercial viability.
What are the rewards of being a Game Designer/Creative Director?
The rewards of being a Game Designer/Creative Director include the opportunity to create innovative and engaging games, the opportunity to work with talented teams of developers, and the opportunity to make a significant impact on the gaming industry.
What is the difference between a Game Designer and a Creative Director?
Game Designers are responsible for designing the gameplay, levels, and other aspects of a game. Creative Directors are responsible for the overall creative vision of a game, including the art style, story, and characters.
How can I improve my chances of becoming a Game Designer/Creative Director?
You can improve your chances of becoming a Game Designer/Creative Director by developing a strong portfolio of game design work, networking with professionals in the industry, and staying up-to-date on the latest game development trends and technologies.